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DESIGN NEW
CROSSHAIRS FOR Quake3
( you MUST have a graphics program with a MASK feature, like Paint Shop Pro )
For Paint Shop Pro v4.12 -- Continue below
For Paint Shop Pro v5.03 -- Click Here
Advanced Tutorial for v5.03
(by Cerberus) -- Click Here
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Pure and Non Pure Servers.
Crosshairs you design on your own can only be used online at servers that
have the Pure Server option set to "off". At Pure Servers, you'll need to
get your crosshair file to the server. While Pure Servers were common when the game
was first released, they are fewer of them now. That may change if we start to see a
lot of graphic hack cheating start up. If your favorite server is running
Pure, and you know the owner or admin, you can ask him to load your custom crosshair
file. If not, or if he doesn't want to be bothered, send me your crosshair and if
it's significantly different than the ones I already, have I'll include it the next Pure
Server Player Pak and the next update to the Server Pak for Pure Servers
operators. Then send the server admin here. |
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| 2. |
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Open Winzip( or any unzipping program ) and
use it to open the pak0.pk3 file.
This file is really a zip file rather than the traditional pak file used by id
Software. You can also rename it to pak0.zip and
click on it to open it with Winzip if the .zip file extension is associated with Winzip or
any other zip/unzip program on your system. |
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| 3. |
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Extract any of the files called crosshairb.tga thru crosshairj.tga
to a temporary folder. |
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| 4. |
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Open the crosshair file in your graphics
program and delete the mask. In Paint Shop Pro v4.12 choose
Mask on the main menu, and then Delete. |
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| 5. |
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Redesign and then add the mask back.
In Paint Shop Pro 4.12, the easiest way to begin is take the eyedropper and choose
any part of the black background from the original xhair. Then recolor the
white parts to black so that you end up with an all black(transparent)background to use
as your new empty canvas. Zoom way in, pick a bright color, a 1 pixel brush,
and draw. After making your new design, choose Mask, New, From Image, This
Window, From Luminance. Save the new file under any name you like.
You'll rename it later. If you want more than one new crosshair to choose from, you
can create or redesign up to 9 and put them all into one pk3 file. |
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| 6. |
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Creating a New Pk3
(Zip) File: The following instructions apply to WINZIP
only. If using another zip application, make sure the path looks like this: gfx/2d/crosshair?.tga and your zip
program is set to reconstruct folders. |
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Create a new folder called gfx inside of an otherwise empty folder. Inside gfx,
create another new folder called 2d. Put the new crosshair(s) you created or downloaded inside the 2d folder. Rename the new crosshair(s)
to crosshair?.tga where the ? is
any letter from b thru j. |
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Create a new Zip file by
opening Winzip and choosing New. Pick any convenient folder to create it
in. Name the new zip file pak9.zip. Make
sure that Add Dialog is checked. Click OK. The ADD dialog window will
open. Browse to the new folder in which you
created the gfx folder. Rather
than open the gfx folder, you need to
highlight it with a single
mouse click. In the Action option box, make sure it says Add (and replace)
files. In the Folders options check off Include subfolders.
Compression is optional. Now click on the Add with wildcards button.
It's done. |
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| 9. |
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Move or copy the pak9.zip
file into the baseq3 folder.
Rename it to pak9.pk3 so that the game will recognize the
file extension. Choose a different pak number if you already have a pak9 from
something else. |
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| 10. |
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Start Quake 3 and check out your new
xhair(s). If you're using a multi hair pak, try the Quick
Change/Select alias on the Q3 Scripts page so you can change
crosshairs from within the game with a single key stroke. |
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